{"id":19617,"date":"2026-06-28T09:45:31","date_gmt":"2026-06-28T08:45:31","guid":{"rendered":"https:\/\/innovatenews.site\/index.php\/2026\/06\/28\/after-years-of-bugs-kde-plasma-6-8-is-turning-on-triple-buffering-for-nvidia-gpus\/"},"modified":"2026-06-28T09:45:36","modified_gmt":"2026-06-28T08:45:36","slug":"after-years-of-bugs-kde-plasma-6-8-is-turning-on-triple-buffering-for-nvidia-gpus","status":"publish","type":"post","link":"https:\/\/innovatenews.site\/index.php\/2026\/06\/28\/after-years-of-bugs-kde-plasma-6-8-is-turning-on-triple-buffering-for-nvidia-gpus\/","title":{"rendered":"After years of bugs, KDE Plasma 6.8 is turning on triple buffering for NVIDIA GPUs\u2026"},"content":{"rendered":"<div class=\"anp-pro-entry\">\n<p class=\"anp-pro-lead\">The topic <strong>After years of bugs, KDE Plasma 6.8 is turning on triple buffering for NVIDIA GPUs\u2026<\/strong> is currently the subject of lively discussion \u2014 readers and analysts are keeping a close eye on developments.<\/p>\n<p class=\"anp-pro-p\">This is taking place in a dynamic environment: companies\u2019 decisions and competitors\u2019 reactions can quickly change the picture.<\/p>\n<figure class=\"anp-pro-inline-figure\" style=\"margin:1.75em auto;text-align:center;max-width:100%\"><img decoding=\"async\" class=\"anp-pro-inline-img\" src=\"https:\/\/innovatenews.site\/wp-content\/uploads\/2026\/06\/wtrmrk-evga-rtx-3080-ftw3-gpu-graphics-card-nvidia-11.png\" alt=\"\" style=\"display:block;margin:0 auto;max-width:100%;width:auto;height:auto;object-fit:contain;object-position:center\" loading=\"lazy\"><\/figure>\n<p class=\"anp-pro-p\">Sometimes, when a bug gets into a Linux system, it takes a little while for people to figure out what&#8217;s wrong and push an update. It usually means we see some features disabled for weeks, months, or even years while volunteers work out the problem and get a fix out the door. One such example of this is a new update as to what we can expect with KDE Plasma 6.8, which will finally re-enable triple buffering by default for Nvidia GPUs after two years of wrestling with bugs.<\/p>\n<p class=\"anp-pro-p\">If you&#8217;re a daily driver of KDE Plasma, you ought to know about This Week in Plasma. It&#8217;s a weekly digest where the community finds and highlights updates on features arriving in future builds of Plasma. It&#8217;s one of the more perks of using open-source software; because everything is public, there&#8217;s nothing stopping you from virtually looking over the shoulders of the programmers and seeing what they&#8217;re working on.<\/p>\n<p class=\"anp-pro-p\">One such update is scheduled for KDE Plasma 6.8, and it involves re-enabling triple buffering on Nvidia GPUs, which has been disabled by default since October 2024:<\/p>\n<p class=\"anp-pro-p\">Turned on triple buffering by default for NVIDIA GPUs, because the bugs blocking this from working properly in the past have since been fixed. (Xaver Hugl, kwin MR #9472)<\/p>\n<p class=\"anp-pro-p\">Triple buffering helps smooth out the frame drops when you&#8217;re gaming, so having this enabled by default with zero bugs causing gamers grief is definitely a good thing. The bad news is that KDE Plasma is currently scheduled for an October 2026 release, so it&#8217;s a little ways off yet. Still, it&#8217;s something to look forward to, especially as we learn more about what Plasma 6.8 has in store for us in future This Week in Plasma digests.<\/p>\n<aside class=\"anp-pro-aside\" aria-label=\"context\">\n<p class=\"anp-pro-kicker\">Why it matters<\/p>\n<p class=\"anp-pro-p\">News like this often changes audience expectations and competitors\u2019 plans.<\/p>\n<p class=\"anp-pro-p\">When one player makes a move, others usually react \u2014 it is worth reading the event in context.<\/p>\n<\/aside>\n<aside class=\"anp-pro-aside\" aria-label=\"outlook\">\n<p class=\"anp-pro-kicker\">What to look out for next<\/p>\n<p class=\"anp-pro-p\">The full picture will become clear in time, but the headline already shows the dynamics of the industry.<\/p>\n<p class=\"anp-pro-p\">Further statements and user reactions will add to the story.<\/p>\n<\/aside>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The topic After years of bugs, KDE Plasma 6.8 is turning on triple buffering for NVIDIA &hellip; <a title=\"After years of bugs, KDE Plasma 6.8 is turning on triple buffering for NVIDIA GPUs\u2026\" class=\"hm-read-more\" href=\"https:\/\/innovatenews.site\/index.php\/2026\/06\/28\/after-years-of-bugs-kde-plasma-6-8-is-turning-on-triple-buffering-for-nvidia-gpus\/\"><span class=\"screen-reader-text\">After years of bugs, KDE Plasma 6.8 is turning on triple buffering for NVIDIA GPUs\u2026<\/span>Read more<\/a><\/p>\n","protected":false},"author":0,"featured_media":19618,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[2740,1114,96,1117,2739],"class_list":["post-19617","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-innovate","tag-buffering","tag-bugs","tag-nvidia","tag-plasma","tag-triple"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - 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